{"id":21194,"date":"2022-02-08T01:46:00","date_gmt":"2022-02-08T00:46:00","guid":{"rendered":"https:\/\/eastwind.es\/marketing\/?p=21194"},"modified":"2022-02-08T04:47:26","modified_gmt":"2022-02-08T03:47:26","slug":"meta-increases-social-distancing-in-the-metaverse","status":"publish","type":"post","link":"https:\/\/eastwind.es\/marketing\/en\/meta-increases-social-distancing-in-the-metaverse\/","title":{"rendered":"Meta increases social distancing in the metaverse"},"content":{"rendered":"\n<p class=\"has-normal-font-size\">Meta announced last week the launch of Personal Boundary for Horizon Worlds and Horizon Venues.<\/p>\n\n\n\n<p class=\"has-normal-font-size\">Personal Boundary prevents avatars from coming within a set distance of each other, creating more personal space for people and making it easier to avoid unwanted interactions. Personal Boundary will begin rolling out today everywhere inside of Horizon Worlds and Horizon Venues, and will by default make it feel like there is an almost 4-foot distance between your avatar and others. Over time, we\u2019ll continue to make improvements as we learn how this affects people\u2019s experiences.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><strong><span class=\"has-inline-color has-vivid-cyan-blue-color\">Personal Boundary prevents anyone from invading your avatar\u2019s personal space<\/span><\/strong><\/h4>\n\n\n\n<p><\/p>\n\n\n\n<p class=\"has-normal-font-size\">If someone tries to enter your Personal Boundary, the system will halt their forward movement as they reach the boundary.<br>You won\u2019t feel it as there is no haptic feedback.<\/p>\n\n\n\n<p class=\"has-normal-font-size\">This builds upon Meta&#8217;s existing hand harassment measures that were already in place, where an avatar\u2019s hands would disappear if they encroached upon someone\u2019s personal space.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><strong><span class=\"has-inline-color has-vivid-cyan-blue-color\">An always on by default feature<\/span><\/strong><\/h4>\n\n\n\n<p><\/p>\n\n\n\n<p class=\"has-normal-font-size\">Personal Boundary has been developed as an always on choice, by default, because \u00abwe think this will help to set behavioral norms and that\u2019s important for a relatively new medium like VR,\u00bb Vivek Sharma, Vice President, Horizon explains.<\/p>\n\n\n\n<p class=\"has-normal-font-size\">In the future, Meta will explore the possibility of adding in new controls and UI changes, like letting people customize the size of their Personal Boundary.<br>Precisely because Personal Boundary is the default experience, users will need to extend their arms to be able to high-five or fist bump other people\u2019s avatars in Horizon Worlds or in Horizon Venues.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong><span class=\"has-inline-color has-vivid-cyan-blue-color\">Improving the experience for everybody<\/span><\/strong><\/h3>\n\n\n\n<p><\/p>\n\n\n\n<p class=\"has-normal-font-size\">\u00abVirtual reality can and should be for everyone,\u00bb Sharma points, \u00abAnd we\u2019re constantly working to improve people\u2019s experience in VR, gathering feedback from the community to inform our work as we continue to iterate and make improvements.<br><br>\u00abWe believe Personal Boundary is a powerful example of how VR has the potential to help people interact comfortably. It\u2019s an important step, and there\u2019s still much more work to be done. We\u2019ll continue to test and explore new ways to help people feel comfortable in VR.\u00bb<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"has-inline-color has-vivid-cyan-blue-color\"><strong>Image over the headline.- <\/strong>Personal Boundary in action.\u00a9 Meta.<\/span><\/h4>\n","protected":false},"excerpt":{"rendered":"<p>An always on choice by default for for Horizon Worlds and Horizon Venues,  Personal Boundary prevents avatars from coming within a set distance of each other<\/p>\n","protected":false},"author":24,"featured_media":21196,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0},"categories":[3],"tags":[12200,11747,12725,12726],"yst_prominent_words":[],"_links":{"self":[{"href":"https:\/\/eastwind.es\/marketing\/wp-json\/wp\/v2\/posts\/21194"}],"collection":[{"href":"https:\/\/eastwind.es\/marketing\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/eastwind.es\/marketing\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/eastwind.es\/marketing\/wp-json\/wp\/v2\/users\/24"}],"replies":[{"embeddable":true,"href":"https:\/\/eastwind.es\/marketing\/wp-json\/wp\/v2\/comments?post=21194"}],"version-history":[{"count":0,"href":"https:\/\/eastwind.es\/marketing\/wp-json\/wp\/v2\/posts\/21194\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/eastwind.es\/marketing\/wp-json\/wp\/v2\/media\/21196"}],"wp:attachment":[{"href":"https:\/\/eastwind.es\/marketing\/wp-json\/wp\/v2\/media?parent=21194"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/eastwind.es\/marketing\/wp-json\/wp\/v2\/categories?post=21194"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/eastwind.es\/marketing\/wp-json\/wp\/v2\/tags?post=21194"},{"taxonomy":"yst_prominent_words","embeddable":true,"href":"https:\/\/eastwind.es\/marketing\/wp-json\/wp\/v2\/yst_prominent_words?post=21194"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}